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Social Moth
Date
January 2022- May 2022
Location
Los Angeles
Project type
Game
Role
Artist
I was an artist on the 2D platformer game, Social Moth. I originally joined doing preliminary animations, but I was quickly moved over to creating the final 2D assets that would be in the final game. I was given looser concept art from other artists, and refined the color and linework into what is currently in the game.










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